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Sayidi - RPG Game - Concept Art

RPG game made in two months.
It's been two weeks that the children of Sidi Bou Saïd haven't played outside. Now that they can, they'll mess around their small village, fighting in soapboxes!
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I mainly worked on character design, my goal was to play around with the mischievousness of kids, incarnating some strong yet light-hearted characters.

Concept for the combat phase

Concept for the combat phase

First research

First research

Shape language

Shape language

First Pass

First Pass

Final line-up

Final line-up

Early fake screen (background by Gwenaël Feuillard)

Early fake screen (background by Gwenaël Feuillard)

In-game view

In-game view

In-game view

In-game view

In-game view

In-game view